View
SCroll
Work
News
About
Contact
Playable Places™
Work
News
About
Contact
Playable Places™
Our Work
Connecting millions of people to place through play, all around the world
Dig Media
ECHO Salford
CASE STUDY
Celebrating a UK musical powerhouse
Glastonbury Abbey
Glastonbury Stories
CASE STUDY
Adventuring through time at Glastonbury Abbey
Niantic
Bazaar
CASE STUDY
Injecting new life into the high streets through immersive play
Magic Light Pictures
Zog: A Forest Adventure
CASE STUDY
Taking families on a roar-some immersive adventure through the forest with Zog
Nissan
Nissan: EVs in XR
CASE STUDY
Exploring an electric universe with Nissan's range of EVs
Red Bull Racing
Red Bull Racing AR Magic Mirror
CASE STUDY
Joining the Red Bull F1 team in device-free AR
HSBC
Wimbledon AR Magic Mirror
CASE STUDY
Taking your star selfie with Game, Set, Snap!
National Gallery
The Keeper of Paintings
CASE STUDY
Adventuring through an AI-driven immersive story world set across The National Gallery
Kielder Observatory
Kielder Constellations
CASE STUDY
Explore the Universe from your own AR observatory
ECB + Sky
The Hundred AR
CASE STUDY
Meeting the heroes of The Hundred in AR, a world-first in sports fan engagement.
Lipton
Lipton Smiles
CASE STUDY
'Sharing some sunshine' with augmented reality on Instagram and Snapchat.
Kielder Water and Forest Park
Guardians of Kielder
CASE STUDY
Using augmented reality to connect people to the wonder and beauty of Kielder Water & Forest Park
UK Parliament
Storyality
CASE STUDY
Creating a new immersive engagement platform for heritage, starting with Westminster Hall.
Imperial War Museums
Observer Corps VR
CASE STUDY
Bringing to life the role of the Observer Corps in the Battle of Britain for Imperial War Museums.
Munch Museum
MunchMunch
CASE STUDY
Using AR to unleash kids' creativity in Norwegian schools with the Munch Museum.
Camden Council
Camden People's Museum
CASE STUDY
Connecting people to the stories, sounds and spirit of one of London's most iconic boroughs.
Be At One
The Secret Menu
CASE STUDY
Revealing hidden drinks in Be At One bars across the UK.
Music Walk of Fame
Music Walk of Fame
CASE STUDY
Augmented reality in the streets of Camden.
Welsh National Opera
A Vixen's Tale
CASE STUDY
Attracting new audiences to the Welsh National Opera with an immersive experience for all ages and abilities.
Madame Tussauds
Fame Cam
CASE STUDY
Bringing the famous waxwork figures to life at Madame Tussauds London.
Roald Dahl Story Centre
Marvellous Missenden
CASE STUDY
An AR-powered stroll through the home town of Road Dahl.
SEA LIFE
Junior Ranger
CASE STUDY
The World's First AR Chatbot, created for the SEA LIFE London Aquarium.
Curious what we can do for you?
Get in touch
Get in touch